CG Local

I just released a new version of the application based on a user’s feature request and to fix a minor bug. If none of these changelog items apply to your workflow you can safely keep using the old version:

  • Added support for sending HTTP GET requests to http://localhost:53135/play to trigger “Play All Testcases” on CodinGame. This works regardless of what Auto Play is set to in CG Local’s settings.
  • Fixed the “Open CodinGame” button on Linux systems that don’t have the GNOME libraries installed.

You can find the updated jar in the GitHub release.

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