Code of Kutulu - Bugs

A little inconvenient, but this might help you to reproduce random games on the server.
Just call these functions (or the equivalent in your language) depending on your own player ID:

read myID
if myID == 0: player0()
else if myID == 1: player1()

For one player you have to make sure that you only replay the game until a certain point - as you want to reproduce that behavior.
Or you submit that dummy bot and play your arena code vs IDE code if your own code is deterministic.

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Oh, thanks! Iā€™m discovering all kinds of tools this week. Hopefully Iā€™ll also generate some of my own by the time Iā€™m ready for a contest again.

Magus - good point about other time-based conditions, didnā€™t even think about that. Ah well. Thatā€™s more of a gripe than a fight, really. It makes sense that itā€™d be hard to control what people do if you give them free reign to program! Just didnā€™t think all the details through about how hard.