Using machine learning for creating solutions

Hi, i’m new at CodinGame so sorry if i just missing something.

Building algorithms to control bots is awesome but when it comes to fine tuning i just have to change weight variables -> play code -> wait -> repat and it gets boring quickly.

So, is there any way run tests automatically to find the best settings for our algorithms? (ie. it would be great download a game and run it locally or run test trough some REST api)

Cheers,

2 Likes

Why have a machine learning program to build better evaluation functions when you can make the bot itself implement machine learning?
(I’m not sure which game you’re talking about, but it’s not uncommon to use machine learning for AI. If you’re simply trying to make your bot better without implementing ML, maybe research into alpha beta pruning)