Just realized that, in Code vs Zombies, if we want to extract the input data of the tests by using the custom test, the data given is incomplete : they miss the human and zombie ids.
For instance, for the first test, the IDE gives :
0 0 1 8250 4500 1 8250 8999
While the input fed to stdin is :
0 0 1 0 8250 4500 1 0 8250 8999
I know that’s a very minor problem, that bears almost no consequence on the game. Thought you should know though.
That’s not a bug but a misunderstanding of what the custom test is. For in/out puzzles, it is indeed what is sent to the stdin of your program, but for all the games with a viewer, that’s the input that is sent to the “referee”, a program that will feed yours and check your solution.