CodinGame sponsored challenge discussion


#106

Thanks, but I already assumed this, but it’s not helping me to figure out the connection :confused:


#107

I loved it!
I tried to do it yesterday and it was so frustrating.
But today I had it clear in my mind and finally beat it.

Thanks to whoever made this puzzle.


#108

This puzzle it’s awesome.
Hope it’s not a to big of a spoiler but : CENSURED :-))))


#109

If I submit it seems not all tests succeed, but in simulation they do. I don’t find the reason. :confused:


#110

I got 1606 points.
// admin edit don’t spoil the puzzle
How do people get such high scores ?
Also is the offer still valid ? No point for me to do all this if it’s for nothing. :slight_smile:


#111

Wow, after another attempt i went straight to 2618 points. To think that my main issue was that i was trying to predict too much, and a more “simple” solution worked wonders.

Now I really need to know if the offer is still valid. :grin:


#112

Hi,

Back in the days, we could see the seeds for IDE test-cases. We cannot anymore, even though this information is part of the reverse-engineering process.

Could you please provide us with the IDE seeds ? It is a crucial piece of information imo.

Thanks


#113

No, sorry :slight_smile:
Allowing players to test custom configurations on games with a viewer generated too many errors on our side. That’s why we removed it.


#114

Hi,

I’m not asking to re-enable the option to test custom seeds. I’m asking to just have the seeds, as text. That’s already enough to pursue the process locally.


#115

In C, the default code is wrong! Probably the input has been change, but the default code that reads the stdin wasn’t.


#117

When is this due? The “Reverse Engineering” challenge?


#118

Thank you so much! Looking at that nonsense debug output, I had almost assumed the puzzle was too cryptic for me, I didn’t even think that the newline treatment of input in the default code could be wrong.