Suggestion: Before start any clash there could be some audible alert, so I will not have to wait for the standard timer over or clash owner start it.
Wait… I just assumed I was missing the audible alert for Clashes…
I man… there is an alert for notifications…
I think that you don’t understood. When the timer end, one alert should play. Case I am in another tab (browser), I may know immeditally that the clash will begin.
I would also like to have ability to limit type of clashes that I would participate in.
For example I don’t really like races while I enjoy a lot shortest code competitions.
@omenregule: This is a good. But, it was already thus. In the beginning you could chose the type of clash. It was changed.
… wait… people stick around on a single tab watching a countdown?
… who are these people… ???
Here is a script that does the job for Greasemonkey or Tampermonkey.
// ==UserScript==
// @name Clash alert
// @include https://www.codingame.com/*
// @version 1
// @grant none
// ==/UserScript==
var player = document.createElement('audio');
player.src = 'http://www.gravomaster.com/alarm/sounds/ding.mp3';
player.preload = 'auto';
$(document).on("DOMSubtreeModified", '.countdown', function(){
var timer = $(this).find('.ng-binding').html();
if (timer == "00:04")
player.play();
});
I hope this will be useful
(updated to beep at 4 seconds so it catches clashes started manually)
Very nice, @royale ! Of course it will help.