Platinum Rift : why are you accepting bad input?

Some AI against I played, produce the followin type of error:

“1 91 92” is an invalid action: There aren’t enough pods (0 instead of 1) on hex 91 (and 5 additional errors of the same type)

I wonder why the AI keeps playing instead of being eliminated ?

Imho, because a buggy AI is much better than a dead AI :slight_smile: It’s too late for such drastic changes. If the organizers chose to allow requesting invalid moves, now it would be a very very negative move to suddenly eliminate such players.

1 Like

My guess is that it just makes things easier on both parts. And that sort of input doesn’t affect the outcome of the simulation in any way.