What is the progress on getting release mode enabled for submitted code? The debug mode has become a significant hindrance to some of the games, especially those that involve any kind of tree searching, filling, etc.
In my last stream I was hunting performance issues in my Hypersonic bot. I tried many things, and was able to come up with some awful code to speed it up. Yet it was completely useless compared to simply compiling in release mode (tested locally). All the bottlenecks were in fundamental language constructs that should have been nearly free. The debug mode had an execution time 30x longer than release mode.
Attempting to optimize in debug mode is counter-productive and results in questionable code quality. I presume CodinGame would prefer to promote clean coding skills.
Please enable release mode compilation.