I’m stuck for a few days now on the validator 23, and it’s really frustrating to not know why your program isn’t working… Even if I understand the need to hide validator to avoid hard coding, how are you suppose to debug without knowing the cause?
I had 2 ideas: enemies blocking me in a corner and dying. So I rewrite all my “avoid vector” method to prevent being cornered… It’s working good on the test but then, it was working before too…
Second idea was being in a level where it’s impossible to save anything, and so my bot didn’t kill any enemies and scored 0. So I implemented something to kill an enemy in this case, but I can’t test it since there is no such case in the test…
I can’t say it was useless to implement these (okay the second one didn’t improve the score at all :p), but the guessing game isn’t paying much… 1k points?
Does someone has others ideas of what could cause a failure in validator 23?