http://www.codingame.com/replay/16939767
cup_of_tea produces wrong input (my strategy does not have lowercase ‘wait’ anywhere), but it seems that victory is calculated basing on maximum captured zones and cup_of_tea wins. I expect that for 2-player battle an opponent should win (me in this battle). For 3/4-player battle maybe better to end as draw. At least we should put invalid stategy to last place.
+1
The issue is valid. Imho an invalid output should immediately eliminate the player but the simplest solution would be to keep the simulation running for the others (even if 1 vs 1). This could allow the crashing player to still win if the remaining players couldn’t recapture the zones in time.
2 Likes
It’s a known bug that should be fixed in next days.
Codingamers like cup_of_tea should be ashamed to exploit this kind of bug.
2 Likes