C++ seems to be now in C++14.
Some of my multiplayers puzzles codes won’t compile anymore
Well, no big changes but it’s weird.
I guess codingame server compile the code every time for every games in the arena ? We could win a lot of times on submits without this compilation phase
(compiling a C++ code can take a few seconds. Same in Java. Few seconds multiply by many games it’s a lot).
I need to check all multiplayers puzzles for compilation error.
But the weird of all is Smash the Code. My code compile but i have random timeout against random players. And most of the time it’s the opponent who got a timeout … 