At each turn, you provide only 1 action (GROW 26).
When you send a WAIT, the day is over for you. The next turn will be day+1
No it still doesnât work âŠ
How can I achieve this, two actions in the same day/round :
Sortie standard :
SEED 25 12
016137
Résumé du jeu :
Round 3/23 Bossoot is planting a seed on cell 12 from cell 25
Sortie standard :
SEED 22 20
017137
Résumé du jeu :
Round 3/23 Bossoot is planting a seed on cell 20 from cell 22
?
Thats two separate turns in your bot (two sets of input, two lines of output).
Days arenât turns - the day only changes after both bots have printed âWAITâ.
Finally it works, was lacking this part âtwo sets of inputâ
Thank you for your time
Hello, it looks like the execution scheme for Clojure code has an issue. Even with the default templates in Wood League it will randomly trigger the error â[Player] has not provided an action in timeâ. When importing the opponent and seed in the IDE, the code will execute fine when restarted through âReplay in same conditionsâ.
Any ideas on how to troubleshot/solve that problem would be welcome.
Is there a bug now in âLast Battlesâ? For me it is freezed at 11%. I tried to restart several times and it is always freezed at 11%.
It moves forward, very very slow. 13% now.
I have the same issue since today
me too. very very slow
I am facing the same issue too. Mine freezes at 9%. I guess the contest is coming to an end so a lot of players are submitting code and the system mightâve come to a grind.
very slow battles for me today too
Hi, I am having issues with the graphical interface. Today I passed the level and then the game board turned gray, I am using Mozilla Firefox 88.0.1. Any similar issue? Thanks a lot.
I have the same issue using Chrome. All the graphical interface is gray
FYI: Clearing all the codingame cookies solve the problem