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Please, do not post here if your question is about a puzzle, a contest or anything that relates to the CodinGame platform (there are other categories for that purpose).
hello! i’ll be first to report about pascal!
i have already one improvement about solving puzzles in pascal: use strutils - it helps alot in almost half of puzzles!
i think i have another improvement
how current ParseIn procedure looks like:
uses classes;
procedure ParseIn(Inputs: TStrings) ;
var Line : string;
begin
readln(Line);
Inputs.Clear;
Inputs.Delimiter := ' ';
Inputs.DelimitedText := Line;
end;
var
Inputs: TStringList;
SomeIntValue, NextIntValue: Int32;
begin
Inputs := TStringList.Create;
ParseIn(Inputs);
SomeIntValue := StrToInt(Inputs[0]);
NextIntValue := StrToInt(Inputs[1]);
...
//and so on
flush(StdErr); flush(output); // DO NOT REMOVE
end.
IMHO this will be better:
uses strutils;
var
SomeIntValue, NextIntValue: Int32;
Line: String;
function ParseIn(i : Int32) : String;
begin
ParseIn := ExtractWord(i, Line, [' ']);
end;
begin
readln(Line);
SomeIntValue := StrToInt(ParseIn(1));
NextIntValue := StrToInt(ParseIn(2));
...
//and so on
flush(StdErr); flush(output);
end.
1 Like
guys, help! i need a “clean” button, because i fixed one typo in my solution and see no effects
What packages are supported on CG?
I tried to use AVLTree, but could’nt make it work.
It seems like of all the data structures from this page only RTL part is avaliable.
http://wiki.lazarus.freepascal.org/Data_Structures,_Containers,_Collections
I couldn’t use neither AVL_Tree nor Contnrs units.
imrel
October 27, 2016, 6:22pm
#6
I would really like to be able to use contnrs for TQueue and TStack.
also, CG IDE commenting shortcut is using “–” for a comment which is plain wrong.
What Units/Packages are available or supported? And I wouldn’t mind changing the ParseIn
method. bvs23bkv33 did a good job on that. No object creation required. It needs less characters and therefore ideal for short code competitions.