I’ve been looking for a lower level alternative to Python and Go seems like a good candidate.
I read somewhere that CG time limits are in CPU time and that parallelism is basically not supported. If this is the case, would it be correct to assume that goroutines and channels are not of any use in CG from a performance point of view?
Note: I understand that just using goroutines and channels is not a sufficient condition for parallelism and that one would also need to tell Go to actually use the other cores. My question is basically: if CG does not support parallelism, should I just forget about channels and goroutines? Has anyone found these tools useful in CG?