crowd dozen of Haskell developers around, I’ve put on GitHub a small library to play with Codingame.
It won’t bring you another bunch of ground-breaking solutions for all the easy puzzle set, but just two services to package your multi-modules AI into a single module and use the CG web services API from your code. It’s a bit like the CodinGame Sync plugin for Chrome, just without Chrome and with a better support of Haskell.
To be honest, I’m still on my learning path of this great language and creating a Haskell library (Cabal, Haddock, etc.) is a first for me. So, things could still be a little rough around the edges and in need of some polishing, but you should be able to enjoy it.
+ = no octocat emoji!