[Community Puzzle] Space Shooter

Coding Games and Programming Challenges to Code Better

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Created by @Manwi23,validated by @NicolasAlmerge,@VoxMortem and @_ron.
If you have any issues, feel free to ping them.

1 Like

Hi everyone!

I am a co-author of the game and the author of the idea, nice to see it is gaining some popularity :slight_smile:

The code is available here: https://github.com/MichalOp/game-space-shooter

Feel free to ping me or @Manwi23 if you have any questions.

9 Likes

Thanks and congrats for contributing this game. Interesting idea, and leaves room to try out several tactics. The leaderboard seems to be still in its infancy as I submitted the dumbest bot ever and was very surprised to see it climbing to the #4 spot… I haven’t even used IDDQD :slight_smile: I suspect my bot will not remain at that high rank for long…

How do I get the position of the enemy ship? position_x and position_y only give me the position of the bullet. I know I can see the ships position with my cursor, but that’s what the script is there for

The default code reads the information about all the units in a loop, but doesn’t do anything with it, so the position_x and position_y will just contain information about the last unit in the input (which probably happens to be a bullet in your case). You probably need to add code to the loop to store the information about the units for later use.

1 Like

Hi, thanx for this game which is very fun.
I had a simple question concerning the physics. Here was my experiment :


But I just guessed it : my Ship is aiming the other ship, and then the velocity shot is a bit Y negative.
May be next leagues with an army of Ships soon ?