https://www.codingame.com/multiplayer/bot-programming/yavalath
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Created by @anon79586729,validated by @Silmaen,@tropios and @tomeko.
If you have any issues, feel free to ping them.
https://www.codingame.com/multiplayer/bot-programming/yavalath
Send your feedback or ask for help here!
Created by @anon79586729,validated by @Silmaen,@tropios and @tomeko.
If you have any issues, feel free to ping them.
Hello,
Is anyone else trying MCTS with this one? The performance is a bit underwhelming, especially against players with hard coded opening moves.
Any ideas for improvement (besides more simulations)?
Agreed. All puzzles should be like that.
Thanks @Marchete and @ggrn for the feedback, I added the images to keep the rules simple to understand.
If anyone sees anything they would like to see changed, feel free to suggest it.
There seems to be a minor bug in the input’s statement. When I play player 2, ‘my_id’ is ‘2’ though in the grid’s input, my id is ‘1’. So for beginners like me, this should be confusing
Too bad the creator deleted his account and it will never ever be fixed ~
the statement is as follows :
First line: count: the number of rows on hex grid.
Next count lines: characters representing one line of your grid, top to bottom. (0: empty, 1: yours, 2: opponent).
So the input statement is consistent with what you’re getting !