In just a few days, on Friday, April 19th 5PM UTC, a new puzzle will be made available to the community.
During the first 3 weeks upon releasing the game, an unofficial contest will be run by the game designers. Players have until Sunday, May 12th to submit an AI on the puzzle’s public leaderboard to enter the contest. At the end of that period, the organizers will award 1st, 2nd and 3rd place virtual rewards for the contest winners.
Based on a physics engine, you will compete against other players to arrest as many prisoners as you can. Gotta catch 'em all!
All leagues up to Legend will be made available from the beginning of the contest.
As a tiny teaser:
Since this is an unofficial contest, CG will neither provide support to calculate a fair ranking nor supply prizes to the unofficial winners.
Unofficial winners will be chosen by the contest organizers as per the procedure described below:
- On Sunday, May 12th at 5PM UTC, a snapshot of the CG leaderboard will be made. Be sure to have submitted long enough before the deadline: if your score is still computing we will use the one that appears in the snapshot!
- The 10 best AIs according to that snapshot will play 100 games against each other in round-robin format, using the tool CGBenchmark
- Maximum-Likelihood-Estimation will be used to calculate a score for the 10 candidate AIs (link will be made available with the referee)
The Top 3 AIs according to the procedure above will be considered winners of the contest. Winners will subsequently be recognized with their name integrated at the top of the puzzle statement and within the puzzle viewer.