Helo, I have one problem to choose strategy of coding 2D maps for later use in game.
My question is what better to use, bitmap representation using byte data on array[][], or use vector?
What is better to use it. array using bytes on 2D to create map where my player bolt can move is better to use? or I can use vector?
I was using previously 2D array using bool data, and creating for example 5 maps, where each of it was representing something else, like first route, second diamants , third players or enemys… and so one.
Or create class on vector, and there put everything.