Languages update

Please, update Free Pascal to 3.3.x I cannot work with dynamic arrays

@_CG_Simon: Next opportunity upcoming; let’s update that GCC to something that actually supports C++20 (and put the switch to c++23 at the same time) for fall challenge '24! I know it’s not quite as easy as a command-line switch, but surely you have your build containers dockerised? I’d think it should be doable within a couple of hours to setup a new build environment, no?
You know, this is a real-world issue. I’m currently hiring a C++ engineer, and we’re about to start the coding interviews. Our code-base is actively using many recent C++ features, and so a main question to the candidates is how they can handle that. You guessed it, we’re not using CoderPad for our interviews. (Also: C++ Online IDE & Code Editor for Technical Interviews is grossly self-inconsistent; it mentions three different compiler versions, and two different versions of the standard - none of which is recent enough for us).

Hello, the following languages have been updated:

  • C# (.Net 6 => .Net 8)
  • VB Net (.Net 6 => .Net 8)
  • F# (.Net 6 => .Net 8)
  • Java (17.0.8 => 21.0.4)
  • Javascript (Node: 16.14.2 -> 20.9.0)
  • Typescript (TS: 4.6.3 => 5.6.2 ; Node: 16.14.2 -> 20.9.0)

These updates are live on CodinGame (runtime + language server), so dive in, and let us know if you spot any regressions!

8 Likes

Nice! (a bit sad there’s no Go update though)
Could you update the Help Center accordingly?

Any information on that?

I have not heard anything. The current compilation times are not quite as abysmal any more, but still not good: about 12 s for an almost empty program, as compared to 2 s for Java, so still unusable for CoC.
@_CG_dhubleur, do you have more info?

PHP 7.3.9 was released 5 years ago and is unsupported for almost 3 years (2 years and 9 monthes exactly).
Any chance to get an update soon ? :wink:

1 Like