CodinGame currently offers no way for an OCaml program to query the current time, which rules out all advanced strategies that get as much work done as possible in the time allowed for an answer. This unfortunately condemns OCaml to remain a second-class citizen.
The only module I can find in the standard library that gives access to subsecond time resolution is Unix (for instance the gettimeofday function). Could CodinGame please make this module available to programmers?