OS kernel as game

The idea came to me from edyptula challenge. The idea is to start a game where every aspect of the OS from task scheduler, memory allocation to storage management is represented via a set of puzzles.
There is one game but you can play lets say different scenarios like in starcraft. As you progress your OS gets different abilities that one can program and use them.
Different existing implementations may challenge themselves into different aspects like memory footprint, scheduling efficiency and others.
Other users can download the most successful implementations and do their own tests.
The base could be a very reduce form of linux or just a simple OS which is built from scratch.
The game could be something like the adventures of a robot from a light switch to an imitation of HAL

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