I’m not sure if i’m doing something wrong but lately,
I’ve noticed a few Ghostbusters games lost to this issue.
The line says:
/usr/bin/stdbuf: Resource temporarily unavailable
My busters just doesn’t move, not even my first print get out (under the IDE) and I just timeout.
However it often just doesn’t happen again with a simple restart, at least for the few times i tried.
Therefore I wonder if it could be an issue on CG’s end.
After a little googling I came across this topic that could be of interest regarding this issue: