I have several different little things to ask about :
Alice and Bob on the replay webpage ?
Using Typescript, I have apparently random timeouts.
Already in classic puzzles, I noticed that TS was extremely slow to run.
Are you using recent optimization flags for the compiler ?
Timeout is really frustrating, because my bot seems to win most battles, but sometimes…
I reviewed my code again and again, I don’t have any risky-loop.
I even throw an exception to manage the time limit, but the problem persists.
If the bots are compiled and executed on CG servers, why is my CPU super-heating during AI battles, even when closing the visual ?
However, it calms down as soon as I reduce the Chrome window.
I’m running Linux, and my laptop is quite old, but anyway I can’t figure a reason to that behavior (as all the processing power is supposed to be consumed server-side)…