I feel like there should be 2 queues in Clash of Code: One for the Fastest mode, and one for the Shortest mode.
The reason for this is I feel like allowing people to choose the mode they want will reduce the amount of people who leave immediately upon a mode start
I wouldn’t see it as different queues.
Every user should have a setting in a profile to limit clashes into categories. I don’t like shortest code and I cannot filter them out to not join such a clashes.
Yes, it happened to me that when I realized the clash is a shortest code - I was leaving the clash immediately.
The only problem with that is that it’s unfair for the leaderboard.
If you over-specialize in one mode and only play this mode it gives you an advantage over people who fairly play all modes.
A solution could be to use 4 queues:
all modes, counts for leaderboard
shortest, doesn’t count
fastest, doesn’t count
reverse, doesn’t count
But I’m not sure that there would be enough candidates to fill all four queues with a good pace.