I would like to organize an event for my fellow physics students, centering around bot programming on CG. First, I will have to introduce CG with a simple puzzle, but then I think it would be fun for everyone to start working on a bot.
My question is: what is the “easiest” bot programming game on CG?
With “easy” I mean quick to explain the problem, having a straight forward goal and with a relatively low threshold to get into wood 2/1.
All other ideas for such an event are also more than welcome.
Thanks! I didn’t expect such a clear answer to such a vage question.
I’ve been slowly working my way through the leagues, testing different strategies to see how many options there are for beating the bosses. I agree that it is pretty easy to reach Gold, if you know what you should focus on.
There’s only one thing I am uncertain about: it can take quite a while to get promoted to the next league after submit. Does someone have an idea what to do in the mean time?
A partial list of what I do during those times:
Code cleanup and optimization, think of improvements, watch how your bot performs in the viewer, watch how opponent bots work in the viewer, watch what higher-ranked bots do (there’s a Last Battles screen accessible from the leaderboards), read up on other player’s strategies in the forums