Community contributions and moderator rights

I was level 24 when I was granted the CodinGuardian superpowers, because of my work I think.

I personally think it was just because of your avatar. :stuck_out_tongue:

  • danBhentschel

I already thought about touching the Doom monsters’ IA but in C… :rolling_eyes:

There are some community puzzles that can’t be edited. An example would be The barnyard. I decided to try to clean that one up a bit because the description is still a bit incorrect on it.

The edit button is disabled, and the mouseover text says Impossible to edit this contribution. I have a guess as to why this happens, but I just want to make sure that this is known and expected.

  • danBhentschel

Yep, it happens in 2 cases:

  • For old contributions that aren’t linked to their puzzle/clash question
  • When a contribution has been updated by the CG team and the contribution is not up-to-date anymore with the question

All new contributions will be editable by now.
Just ask CG team in this case!

We’re giving the rights of moderation to more CodinGamers. Now every CodinGamer above level 20 will have these rights.
There are a lot of pending contributions, and validating/refusing one takes quite some effort and time. We thought you wouldn’t mind a few other hands.

@player_one indeed we have thought about giving XP to moderators for validating contributions, but as you and @JBM pointed out, we’re afraid of the quality of moderation that might result from a race to XP.

1 Like

Thanks for the reply. I understand the decision and the rationale. I’ve given this a bit more thought. I’ve heard mentioned several times that it would be nice to be able to upvote published community puzzles. I agree. Here’s some thoughts about how this could all work together:

  • Users can upvote or downvote a published puzzle after solving it.
  • More a general, site-wide comment… I think that downvotes should require a comment.
  • Both the author and the validators get XP whenever a published puzzle is upvoted.
  • Community puzzles can be sorted by highest vote count.

Thanks for all that you do! CG is improving steadily.

  • danBhentschel
1 Like

For the downvote, i’m really a big fan of the stackoverflow feature:

  • Downvoting a puzzle cost you some experience points: You put your reputation on the table by saying “this puzzle is bad”.
  • If the puzzle is discarded, you take back your experience
5 Likes

Meh, will not participate, seen too much algorithm competitions, I exactly know from where are the puzzles stolen, I would downvote all puzzles for “originality” criteria…

You may comment the puzzles and say what you think even if you don’t downvote them.

1 Like

I’m already grumpy enough about plagiarism present everywhere in contributions
on forum and on chat, I will not contaminate others moderators with my bitterness :wink:

You should.

And if you downvote an already accepted puzzle (if it is implemented)?
I sometimes downvote a puzzle (for me it’s just a warning) but wait to refuse it.

How many CGers are moderators, now?

a bit less than 500

How many are active?

Active CodinGamers or active moderators?

Anyway, it’s just the beginning. Some probably haven’t seen yet that they got the moderation rights, others might not want to dive in it right away, and possibly others are not interested in these rights.

And we’re on holidays.

Hello, I’ve seen the moderation rights and a list of contributions. On a lot of cases, it seems not finished in my opinion but it’s not to refuse. Do we have a way to flag a pending contribution as “in progress” or “need to work again on it” for the owner ?

2 Likes

For now, it’s just write a comment. There’s no way to organize the list based on this, though.

  • danBhentschel