I think that there is a problem with all links in bold.
I understand why you added the bold style. It seems that links are not really visible without.
I’m going to change the default style of links to highlight them more clearly. In the meantime, you should remove the bold style around the link to make it work.
Well, apparently, it seems to be a bigger bug than just bold style. Some links seems to be too long for the forum. Sorry for the inconvenience, we are investigating on the problem.
The only workaround at the moment is to open the link in a new tab (CTRL+CLICK or Middle mouse click)
Am I too addicted or is the map inspired by LOL map? I can recognise some monster camps, bushes and walls
We need to put ressources near to towers and biggest ressources at nashor and drake
Sorry :’( but we have to play on a map like this with your rule, can’t wait for the next week ! Anyway if someone can draw a better map than mine, i’ll be pleased to delete my post
Although it seems like I was inspired from the Stracraft map ‘Scrap Station’, it is actually Tux wearing the Dhoko’s gold armor
Resources and initial spawn should keep the map symmetry, and I suggest as a new rule that we could only spawn new pods on our own hex : No teleportation allowed, we have to reach resources by feet instead of just spawning on it.
For now, there is no specific rule to spawn players and resources. But we could add this feature to the editor later if you have great ideas about that.